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For our final project in Games and Education: Theory and Practice I teamed up with my gaming buddies, Yue Guo, Shuo-yuan Kao, Yu Pei, Zhijing Liu, and Wenqian Jiang, to create a board game simulating the street-life of a homeless person. The final project had to touch upon an issue that is prevalent and we chose to focus our game on homelessness. The players are thrown into a city where they have to ration their resources and try to avoid conflict.

We did research looking on forums and asking homeless people what they had experienced. We incorporated their stories to show the true horrors of what a homeless individual has to go through. In this entire process, we were mindful of the homeless community and how we portrayed them. Our goal was to inform the player of the struggles that the homeless go through every day.

 
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